That's superb! I also note that sometimes in movies, the ship will do a slight bank to align with the pad / buildings / crowd below, just before the touchdown. The Falcon arriving at Bespin just yaws right slightly, that ship in the movie above does a full-on bank to the right just as it's landing... I wonder if you implement a landing pad, there's a way to have the auto-lander 'bank' to align the nose as it's descending?
hey why485 I haven’t played the game yet and idk who the hell you are but I just want you to know your games are awesome!! I’ve been following you development on games since all the tiny combat games and I really enjoyed them I hope you continue your career with these games I see the vision and hope that one day you can make a flight sim that is your Magnum opus. Something to rival dcs world while being accessible to people with lower end pc’s with nostalgic graphics. I’m 18 and I’m excited for this project and your next in case you haven’t heard any encouragement. Thanks and Jesus loves you.
Thanks, but I have no interest in making DCS. I still wouldn't, but something more in line with VTOL VR is the most realistic I would ever care to make myself. I would only work on something DCS-like if I was paid lots of money to be on a big team with the resources to make it happen.
I see, well a vtol vr kind of game would be awesome too and maybe I was to broad by saying dcs but a flight game with realism but also with nostalgic graphics would be sweet. And maybe some form of online capability too if you’re interested in that. But do what you like doing because right now even your prototypes are actual gold and I really enjoy messing around in them. Thanks
Your prototypes have more thought and detail then most actual space games...
Except for Elite Dangerous, I know of and played only 1 physics based game, which had you both flying fighters as well as big boats. What was it called....
Oh and not to forget Evochron, but that was a really long time ago, so I might not remember correctly if it really was physics based.
Starshatter is one of the tiny handful of games that lets you fly fighters and capital ships. The capitals have a totally different HUD And control scheme. Space Reign also lets you fly both fighters and bigger ships.
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It looks excellent and I would play this game with pleasure, but unfortunately I don't have a gamepad.
That's superb! I also note that sometimes in movies, the ship will do a slight bank to align with the pad / buildings / crowd below, just before the touchdown. The Falcon arriving at Bespin just yaws right slightly, that ship in the movie above does a full-on bank to the right just as it's landing... I wonder if you implement a landing pad, there's a way to have the auto-lander 'bank' to align the nose as it's descending?
If I'm understanding you right, that's something that's just on you to correct as you come down.
hey why485 I haven’t played the game yet and idk who the hell you are but I just want you to know your games are awesome!! I’ve been following you development on games since all the tiny combat games and I really enjoyed them I hope you continue your career with these games I see the vision and hope that one day you can make a flight sim that is your Magnum opus. Something to rival dcs world while being accessible to people with lower end pc’s with nostalgic graphics. I’m 18 and I’m excited for this project and your next in case you haven’t heard any encouragement. Thanks and Jesus loves you.
Thanks, but I have no interest in making DCS. I still wouldn't, but something more in line with VTOL VR is the most realistic I would ever care to make myself. I would only work on something DCS-like if I was paid lots of money to be on a big team with the resources to make it happen.
I see, well a vtol vr kind of game would be awesome too and maybe I was to broad by saying dcs but a flight game with realism but also with nostalgic graphics would be sweet. And maybe some form of online capability too if you’re interested in that. But do what you like doing because right now even your prototypes are actual gold and I really enjoy messing around in them. Thanks
Your prototypes have more thought and detail then most actual space games...
Except for Elite Dangerous, I know of and played only 1 physics based game, which had you both flying fighters as well as big boats. What was it called....
Oh and not to forget Evochron, but that was a really long time ago, so I might not remember correctly if it really was physics based.
Thank you!
Starshatter is one of the tiny handful of games that lets you fly fighters and capital ships. The capitals have a totally different HUD And control scheme. Space Reign also lets you fly both fighters and bigger ships.
HA, that's the game I meant!! Absolutely indie; absolutely golden game :-)
awesome